You should be familiar with the After Effects object model in order. Each object has its own special attributes, and every object in an After Effects project has its own identity (although not all are accessible to scripting). The After Effects object model is composed of a project, items, compositions, layers, and render queue items. You can control fill and stroke colors, edit shapes, use shape operators, such as Wiggle Paths and Wiggle Transform. With this feature, you can import vector AI and EPS files with logos, artwork and designs, then convert them to shape layers that you can edit. After that, it can make an appropriate Camera layer and put new 3D layers at coordinates that match the objects and surfaces found in the source scene.Ī new Create Shapes from Vector Layer feature. Instead of tracking an object in a recorded video, the 3D Camera Tracker tracks the number of objects and reengineers the initial position of a camera. After Effects CS6 has an important new visual effects feature – 3D camera tracker that will be very useful for motion graphics designers too.
Adobe After Effects Cs6 Overview TemplateģD Camera Tracking.